LAL  7.5.0.1-b72065a

Detailed Description

Create/destroy <datatype>ArraySequence objects.

Description

The CreateArraySequence family of functions create a <datatype>ArraySequence of the appropriate dimensions.

The DestroyArraySequence family of functions return the storage allocated by the CreateArraySequence functions to the system.

REAL4 prototypes (default name)

void LALCreateArraySequence (LALStatus *, REAL4ArraySequence **, CreateArraySequenceIn *)
 
void LALDestroyArraySequence (LALStatus *, REAL4ArraySequence **)
 
REAL4VectorSequenceXLALCreateVectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyVectorSequence (REAL4VectorSequence *vecseq)
 
void LALCreateVectorSequence (LALStatus *, REAL4VectorSequence **, CreateVectorSequenceIn *)
 
void LALDestroyVectorSequence (LALStatus *, REAL4VectorSequence **)
 

INT2 prototypes

void LALI2CreateArraySequence (LALStatus *status, INT2ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALI2DestroyArraySequence (LALStatus *status, INT2ArraySequence **arraySeqence)
 
INT2VectorSequenceXLALCreateINT2VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyINT2VectorSequence (INT2VectorSequence *vecseq)
 
void LALI2CreateVectorSequence (LALStatus *status, INT2VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALI2DestroyVectorSequence (LALStatus *status, INT2VectorSequence **vectorSequence)
 

INT4 prototypes

void LALI4CreateArraySequence (LALStatus *status, INT4ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALI4DestroyArraySequence (LALStatus *status, INT4ArraySequence **arraySeqence)
 
INT4VectorSequenceXLALCreateINT4VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyINT4VectorSequence (INT4VectorSequence *vecseq)
 
void LALI4CreateVectorSequence (LALStatus *status, INT4VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALI4DestroyVectorSequence (LALStatus *status, INT4VectorSequence **vectorSequence)
 

INT8 prototypes

void LALI8CreateArraySequence (LALStatus *status, INT8ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALI8DestroyArraySequence (LALStatus *status, INT8ArraySequence **arraySeqence)
 
INT8VectorSequenceXLALCreateINT8VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyINT8VectorSequence (INT8VectorSequence *vecseq)
 
void LALI8CreateVectorSequence (LALStatus *status, INT8VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALI8DestroyVectorSequence (LALStatus *status, INT8VectorSequence **vectorSequence)
 

UINT2 prototypes

void LALU2CreateArraySequence (LALStatus *status, UINT2ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALU2DestroyArraySequence (LALStatus *status, UINT2ArraySequence **arraySeqence)
 
UINT2VectorSequenceXLALCreateUINT2VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyUINT2VectorSequence (UINT2VectorSequence *vecseq)
 
void LALU2CreateVectorSequence (LALStatus *status, UINT2VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALU2DestroyVectorSequence (LALStatus *status, UINT2VectorSequence **vectorSequence)
 

UINT4 prototypes

void LALU4CreateArraySequence (LALStatus *status, UINT4ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALU4DestroyArraySequence (LALStatus *status, UINT4ArraySequence **arraySeqence)
 
UINT4VectorSequenceXLALCreateUINT4VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyUINT4VectorSequence (UINT4VectorSequence *vecseq)
 
void LALU4CreateVectorSequence (LALStatus *status, UINT4VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALU4DestroyVectorSequence (LALStatus *status, UINT4VectorSequence **vectorSequence)
 

UINT8 prototypes

void LALU8CreateArraySequence (LALStatus *status, UINT8ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALU8DestroyArraySequence (LALStatus *status, UINT8ArraySequence **arraySeqence)
 
UINT8VectorSequenceXLALCreateUINT8VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyUINT8VectorSequence (UINT8VectorSequence *vecseq)
 
void LALU8CreateVectorSequence (LALStatus *status, UINT8VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALU8DestroyVectorSequence (LALStatus *status, UINT8VectorSequence **vectorSequence)
 

REAL4 prototypes

void LALSCreateArraySequence (LALStatus *status, REAL4ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALSDestroyArraySequence (LALStatus *status, REAL4ArraySequence **arraySeqence)
 
REAL4VectorSequenceXLALCreateREAL4VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyREAL4VectorSequence (REAL4VectorSequence *vecseq)
 
void LALSCreateVectorSequence (LALStatus *status, REAL4VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALSDestroyVectorSequence (LALStatus *status, REAL4VectorSequence **vectorSequence)
 

REAL8 prototypes

void LALDCreateArraySequence (LALStatus *status, REAL8ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALDDestroyArraySequence (LALStatus *status, REAL8ArraySequence **arraySeqence)
 
REAL8VectorSequenceXLALCreateREAL8VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyREAL8VectorSequence (REAL8VectorSequence *vecseq)
 
void LALDCreateVectorSequence (LALStatus *status, REAL8VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALDDestroyVectorSequence (LALStatus *status, REAL8VectorSequence **vectorSequence)
 

COMPLEX8 prototypes

void LALCCreateArraySequence (LALStatus *status, COMPLEX8ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALCDestroyArraySequence (LALStatus *status, COMPLEX8ArraySequence **arraySeqence)
 
COMPLEX8VectorSequenceXLALCreateCOMPLEX8VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyCOMPLEX8VectorSequence (COMPLEX8VectorSequence *vecseq)
 
void LALCCreateVectorSequence (LALStatus *status, COMPLEX8VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALCDestroyVectorSequence (LALStatus *status, COMPLEX8VectorSequence **vectorSequence)
 

COMPLEX16 prototypes

void LALZCreateArraySequence (LALStatus *status, COMPLEX16ArraySequence **arraySequence, CreateArraySequenceIn *aSeqParams)
 
void LALZDestroyArraySequence (LALStatus *status, COMPLEX16ArraySequence **arraySeqence)
 
COMPLEX16VectorSequenceXLALCreateCOMPLEX16VectorSequence (UINT4 length, UINT4 veclen)
 
void XLALDestroyCOMPLEX16VectorSequence (COMPLEX16VectorSequence *vecseq)
 
void LALZCreateVectorSequence (LALStatus *status, COMPLEX16VectorSequence **vectorSequence, CreateVectorSequenceIn *vSeqParams)
 
void LALZDestroyVectorSequence (LALStatus *status, COMPLEX16VectorSequence **vectorSequence)
 

Function Documentation

◆ LALCreateArraySequence()

void LALCreateArraySequence ( LALStatus ,
REAL4ArraySequence **  ,
CreateArraySequenceIn  
)

◆ LALDestroyArraySequence()

void LALDestroyArraySequence ( LALStatus ,
REAL4ArraySequence **   
)

◆ LALI2CreateArraySequence()

void LALI2CreateArraySequence ( LALStatus status,
INT2ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALI2DestroyArraySequence()

void LALI2DestroyArraySequence ( LALStatus status,
INT2ArraySequence **  arraySeqence 
)

◆ LALI4CreateArraySequence()

void LALI4CreateArraySequence ( LALStatus status,
INT4ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALI4DestroyArraySequence()

void LALI4DestroyArraySequence ( LALStatus status,
INT4ArraySequence **  arraySeqence 
)

◆ LALI8CreateArraySequence()

void LALI8CreateArraySequence ( LALStatus status,
INT8ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALI8DestroyArraySequence()

void LALI8DestroyArraySequence ( LALStatus status,
INT8ArraySequence **  arraySeqence 
)

◆ LALU2CreateArraySequence()

void LALU2CreateArraySequence ( LALStatus status,
UINT2ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALU2DestroyArraySequence()

void LALU2DestroyArraySequence ( LALStatus status,
UINT2ArraySequence **  arraySeqence 
)

◆ LALU4CreateArraySequence()

void LALU4CreateArraySequence ( LALStatus status,
UINT4ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALU4DestroyArraySequence()

void LALU4DestroyArraySequence ( LALStatus status,
UINT4ArraySequence **  arraySeqence 
)

◆ LALU8CreateArraySequence()

void LALU8CreateArraySequence ( LALStatus status,
UINT8ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALU8DestroyArraySequence()

void LALU8DestroyArraySequence ( LALStatus status,
UINT8ArraySequence **  arraySeqence 
)

◆ LALSCreateArraySequence()

void LALSCreateArraySequence ( LALStatus status,
REAL4ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALSDestroyArraySequence()

void LALSDestroyArraySequence ( LALStatus status,
REAL4ArraySequence **  arraySeqence 
)

◆ LALDCreateArraySequence()

void LALDCreateArraySequence ( LALStatus status,
REAL8ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALDDestroyArraySequence()

void LALDDestroyArraySequence ( LALStatus status,
REAL8ArraySequence **  arraySeqence 
)

◆ LALCCreateArraySequence()

void LALCCreateArraySequence ( LALStatus status,
COMPLEX8ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALCDestroyArraySequence()

void LALCDestroyArraySequence ( LALStatus status,
COMPLEX8ArraySequence **  arraySeqence 
)

◆ LALZCreateArraySequence()

void LALZCreateArraySequence ( LALStatus status,
COMPLEX16ArraySequence **  arraySequence,
CreateArraySequenceIn aSeqParams 
)

◆ LALZDestroyArraySequence()

void LALZDestroyArraySequence ( LALStatus status,
COMPLEX16ArraySequence **  arraySeqence 
)

◆ XLALCreateVectorSequence()

REAL4VectorSequence* XLALCreateVectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyVectorSequence()

void XLALDestroyVectorSequence ( REAL4VectorSequence vecseq)

◆ LALCreateVectorSequence()

void LALCreateVectorSequence ( LALStatus ,
REAL4VectorSequence **  ,
CreateVectorSequenceIn  
)

◆ LALDestroyVectorSequence()

void LALDestroyVectorSequence ( LALStatus ,
REAL4VectorSequence **   
)

◆ XLALCreateINT2VectorSequence()

INT2VectorSequence* XLALCreateINT2VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyINT2VectorSequence()

void XLALDestroyINT2VectorSequence ( INT2VectorSequence vecseq)

◆ LALI2CreateVectorSequence()

void LALI2CreateVectorSequence ( LALStatus status,
INT2VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALI2DestroyVectorSequence()

void LALI2DestroyVectorSequence ( LALStatus status,
INT2VectorSequence **  vectorSequence 
)

◆ XLALCreateINT4VectorSequence()

INT4VectorSequence* XLALCreateINT4VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyINT4VectorSequence()

void XLALDestroyINT4VectorSequence ( INT4VectorSequence vecseq)

◆ LALI4CreateVectorSequence()

void LALI4CreateVectorSequence ( LALStatus status,
INT4VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALI4DestroyVectorSequence()

void LALI4DestroyVectorSequence ( LALStatus status,
INT4VectorSequence **  vectorSequence 
)

◆ XLALCreateINT8VectorSequence()

INT8VectorSequence* XLALCreateINT8VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyINT8VectorSequence()

void XLALDestroyINT8VectorSequence ( INT8VectorSequence vecseq)

◆ LALI8CreateVectorSequence()

void LALI8CreateVectorSequence ( LALStatus status,
INT8VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALI8DestroyVectorSequence()

void LALI8DestroyVectorSequence ( LALStatus status,
INT8VectorSequence **  vectorSequence 
)

◆ XLALCreateUINT2VectorSequence()

UINT2VectorSequence* XLALCreateUINT2VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyUINT2VectorSequence()

void XLALDestroyUINT2VectorSequence ( UINT2VectorSequence vecseq)

◆ LALU2CreateVectorSequence()

void LALU2CreateVectorSequence ( LALStatus status,
UINT2VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALU2DestroyVectorSequence()

void LALU2DestroyVectorSequence ( LALStatus status,
UINT2VectorSequence **  vectorSequence 
)

◆ XLALCreateUINT4VectorSequence()

UINT4VectorSequence* XLALCreateUINT4VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyUINT4VectorSequence()

void XLALDestroyUINT4VectorSequence ( UINT4VectorSequence vecseq)

◆ LALU4CreateVectorSequence()

void LALU4CreateVectorSequence ( LALStatus status,
UINT4VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALU4DestroyVectorSequence()

void LALU4DestroyVectorSequence ( LALStatus status,
UINT4VectorSequence **  vectorSequence 
)

◆ XLALCreateUINT8VectorSequence()

UINT8VectorSequence* XLALCreateUINT8VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyUINT8VectorSequence()

void XLALDestroyUINT8VectorSequence ( UINT8VectorSequence vecseq)

◆ LALU8CreateVectorSequence()

void LALU8CreateVectorSequence ( LALStatus status,
UINT8VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALU8DestroyVectorSequence()

void LALU8DestroyVectorSequence ( LALStatus status,
UINT8VectorSequence **  vectorSequence 
)

◆ XLALCreateREAL4VectorSequence()

REAL4VectorSequence* XLALCreateREAL4VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyREAL4VectorSequence()

void XLALDestroyREAL4VectorSequence ( REAL4VectorSequence vecseq)

◆ LALSCreateVectorSequence()

void LALSCreateVectorSequence ( LALStatus status,
REAL4VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALSDestroyVectorSequence()

void LALSDestroyVectorSequence ( LALStatus status,
REAL4VectorSequence **  vectorSequence 
)

◆ XLALCreateREAL8VectorSequence()

REAL8VectorSequence* XLALCreateREAL8VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyREAL8VectorSequence()

void XLALDestroyREAL8VectorSequence ( REAL8VectorSequence vecseq)

◆ LALDCreateVectorSequence()

void LALDCreateVectorSequence ( LALStatus status,
REAL8VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALDDestroyVectorSequence()

void LALDDestroyVectorSequence ( LALStatus status,
REAL8VectorSequence **  vectorSequence 
)

◆ XLALCreateCOMPLEX8VectorSequence()

COMPLEX8VectorSequence* XLALCreateCOMPLEX8VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyCOMPLEX8VectorSequence()

void XLALDestroyCOMPLEX8VectorSequence ( COMPLEX8VectorSequence vecseq)

◆ LALCCreateVectorSequence()

void LALCCreateVectorSequence ( LALStatus status,
COMPLEX8VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALCDestroyVectorSequence()

void LALCDestroyVectorSequence ( LALStatus status,
COMPLEX8VectorSequence **  vectorSequence 
)

◆ XLALCreateCOMPLEX16VectorSequence()

COMPLEX16VectorSequence* XLALCreateCOMPLEX16VectorSequence ( UINT4  length,
UINT4  veclen 
)

◆ XLALDestroyCOMPLEX16VectorSequence()

void XLALDestroyCOMPLEX16VectorSequence ( COMPLEX16VectorSequence vecseq)

◆ LALZCreateVectorSequence()

void LALZCreateVectorSequence ( LALStatus status,
COMPLEX16VectorSequence **  vectorSequence,
CreateVectorSequenceIn vSeqParams 
)

◆ LALZDestroyVectorSequence()

void LALZDestroyVectorSequence ( LALStatus status,
COMPLEX16VectorSequence **  vectorSequence 
)